City: Dade-jekè Ratê

Dade-jekè Ratê

Dade-jekè Ratê
Example Iron Elf architecture.
StateEngineer's Guild
ProvenceLêtdêsara Zone
RegionPjdromesini Maquis
Founded1306
Community LeaderLord Vúnvoī Ermēs 'Martin Red' Nīkī Joida̋s Ha̋chv
Area30 km2 (12 mi2)
Average Yearly Temp25°C (77°F)
Average Elevation2696 m (8845 ft)
Average Yearly Precipitation275 cm/y (108 in/y)
Population7147
Population Density238 people per km2 (595 people per mi2)
Town AuraAbjuration
Naming
Native nameDade-jekè Ratê
Pronunciation/ˈdade/ /ˈʤekè/
Direct Translation[custom] [thought]
Translation[Not Yet Translated]

Dade-jekè Ratê (/ˈdade/ /ˈʤekè/ [custom] [thought]) is a subtropical City located in the Lêtdêsara Zone of the Engineer's Guild.

The name Dade-jekè Ratê is derived from the Goblin language, as Dade-jekè Ratê was founded by Manon, who was culturaly Iron Elf.

Climate

Dade-jekè Ratê has a yearly average temperature of 25°C (77°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a pleasant 24°C (75°F). Dade-jekè Ratê receives an average of 275 cm/y (108 in/y) of precipitation, most of which comes in the form of rain during the summer. Dade-jekè Ratê covers an area of nearly 30 km2 (12 mi2), and an average elevation of 2696 m (8845 ft) above sea level.

Overview

Dade-jekè Ratê was founded durring the early 14th century in summer of the year 1306, by Manon. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Manon.

Dade-jekè Ratê was built using the conventions of Iron Elf durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Dade-jekè Ratê is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Dade-jekè Ratê is buildings are arranged arrounded a highly ordered system of restrictive cobblestone streets which form triangular paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city sits comfortably behind a palisade wall complete with a timber gatehouse and battlments. Dade-jekè Ratê's timber-based walls are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the city as needed.

A look around Dade-jekè Ratê gives the unmistakable impression the town is one of the strictest places imaginable. Everyone’s actions are clearly directed by laws they keep in heart and mind at all times. Orderly byond order is a phrase which Dade-jekè Ratê brings to mind.

Civic Infrastructure

Dade-jekè Ratê possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Dade-jekè Ratê has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Dade-jekè Ratê has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Dade-jekè Ratê. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Dade-jekè Ratê's parks.

Dade-jekè Ratê has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Dade-jekè Ratê.

Dade-jekè Ratê has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Dade-jekè Ratê has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Dade-jekè Ratê has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Dade-jekè Ratê has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Dade-jekè Ratê has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Dade-jekè Ratê has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Dade-jekè Ratê has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Dade-jekè Ratê's public wards, blessings, and other arcane systems.

Dade-jekè Ratê possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Dade-jekè Ratê has a first rate hospital which caters to anyone in need of long term medical care.

Dade-jekè Ratê has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Dade-jekè Ratê has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Dade-jekè Ratê's natural decorations nor waterways.

Dade-jekè Ratê has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Dade-jekè Ratê has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Dade-jekè Ratê has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

While Dade-jekè Ratê might ostensibly be ruled by some other power, real control lies with the senior members of the local craft and labor guilds. Their decisions have the practical weight of law, and much of their time and effort is spent squeezing out competitors and parceling out economic opportunities in the community. Some guilds might have little or nothing to do with their original trade, and now exist purely as shells for political influence.

Dade-jekè Ratê's chapel was built using a different architectural style from the rest of the town. The style used is best known for its striking sculptural forms and often dazzling ornamental detail that characterizes the buildings general shape. The radiant colors, rich patterns, and symmetrical silhouettes employed by this style were backed up by rich decorative features including gardens, courtyards, extruded arches, domes, pointed domes, vaulted ceilings, elaborate painted and inlaid designs, and decorative sculptures.

In Dade-jekè Ratê there is always just enough rain to be annoying.

The Voonith near Dade-jekè Ratê are known to be quite timid.

Dade-jekè Ratê's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves ritual combat to channel Elven High Magic energies of tier 2 via divine sermons.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 13
  • Farmers: 19
  • Farm Laborer: 37
  • Hunters: 24
  • Milk Maids: 17
  • Ranchers: 9
  • Ranch Hands: 19
  • Shepherds: 19
    • Farmland: 29088 m2
    • Cattle and Similar Creatures: 1786
    • Poultry: 21441
    • Swine: 1429
    • Sheep: 71
    • Goats: 14
    • Horses, Mounts, and Beasts of Burden: 714

Craftsmen

  • Arms and Toolmakers: 15
  • Blacksmiths: 15
  • Bookbinders: 9
  • Buckle-makers: 9
  • Cabinetmakers: 16
  • Candlemakers: 22
  • Carpenters: 21
  • Clothmakers: 20
  • Coach and Harness Makers: 7
  • Coopers: 17
  • Copper, Brass, Tin, Zinc, and Lead Workers: 9
  • Copyists: 7
  • Cutlers: 5
  • Fabricworkers: 16
  • Farrier: 43
  • Furriers: 4
  • Glassworkers: 25
  • Gunsmiths: 16
  • Harness-Makers: 6
  • Hatters: 14
  • Hosiery Workers: 5
  • Jewelers: 8
  • Leatherwrights: 17
  • Locksmiths: 7
  • Matchstick makers: 11
  • Musical Instrument Makers: 10
  • Painters, Structures and Fixtures: 8
  • Paper Workers: 10
  • Plasterers: 9
  • Pursemakers: 11
  • Roofers: 7
  • Ropemakers: 7
  • Rugmakers: 6
  • Saddlers: 13
  • Scabbardmakers: 16
  • Scalemakers: 7
  • Scientific, Surgical, and Optical Instrument Makers: 4
  • Sculptors, Structures and Fixtures: 7
  • Shoemakers: 7
  • Soap and Tallow Workers: 23
  • Tailors: 49
  • Tanners: 9
  • Upholsterers: 10
  • Watchmakers: 9
  • Weavers: 19
  • Whitesmiths: 5

Merchants

  • Adventuring Goods Retellers: 4
  • Arcana Sellers: 5
  • Beer-Sellers: 9
  • Booksellers: 11
  • Butchers: 19
  • Chandlers: 17
  • Chicken Butchers: 19
  • Entrepreneurs: 7
  • Fine Clothiers: 19
  • Fishmongers: 17
  • Florists: 4
  • Potion Sellers: 11
  • Resellers: 32
  • Spice Merchants: 9
  • Wine-sellers: 14
  • Wheelwright: 11
  • Woodsellers: 6

Service workers

  • Bakers: 35
  • Barbers: 31
  • Coachmen: 10
  • Cooks: 31
  • Doctors: 16
  • Gamekeepers: 10
  • Grooms: 6
  • Hairdressers: 23
  • Healers: 18
  • Housekeepers: 20
  • Housemaids: 54
  • House Stewards: 19
  • Inns: 6
  • Laundry maids: 12
  • Maidservants: 22
  • Nursery Maids: 12
  • Pastrycooks: 24
  • Restaurateur: 29
  • Tavern Keepers: 25

Specialized Laborer

  • Ashworkers: 10
  • Bleachers: 6
  • Chemical Workers: 4
  • Coal Heavers: 14
  • In-Town Couriers: 17
  • Long Haul Couriers: 15
  • Dockyard Workers: 14
  • Gas Workers: 3
  • Hay Merchants: 5
  • Leech Collectors: 20
  • Millers: 15
  • Miners: 17
  • Oilmen and Polishers: 11
  • Postmen: 17
  • Pure Finder: 9
  • Skinners: 23
  • Sugar Refiners: 4
  • Tosher: 11
  • Warehousemen: 24
  • Watercarriers: 14
  • Watermen, Bargemen, etc.: 19

Skilled Laborers

  • Accountants: 8
  • Alchemist: 10
  • Clerk: 15
  • Dentists: 7
  • Educators: 19
  • Engineers: 10
  • Gardeners: 7
  • Mages: 5
  • Plumbers: 7
  • Pharmacist: 8
  • Professors: 3
  • Scientists: 5
  • Wizards: 3

Civil Servants

  • Adventurers: 6
  • Bankers: 9
  • Civil Clerks: 17
  • Civic Iudex: 7
  • Consultants: 4
  • Exorcist: 17
  • Fixers: 8
  • Kami Clerk: 13
  • Landlords: 13
  • Lawyers: 8
  • Legend Keepers: 12
  • Militia Officers: 59
  • Monks, Monastic: 20
  • Monks, Civic: 21
  • Historian, Oral: 16
  • Historian, Textual: 8
  • Policemen, Sheriffs, etc.: 15
  • Priests: 26
  • Rangers: 9
  • Rat Catchers: 10
  • Scholars: 11
  • Spiritualist: 13
  • Slayers: 3
  • Storytellers: 25
  • Military Officers: 23

Cottage Industries

  • Brewers: 22
  • Comfort Services: 26
  • Enchanters: 7
  • Herbalists: 7
  • Jaminators: 25
  • Needleworkers: 24
  • Potters: 11
  • Preserve Makers: 21
  • Quilters: 10
  • Seamsters: 35
  • Spinners: 19
  • Tinker: 8
  • Weaver: 18

Artists

  • Actors: 7
  • Architects: 2
  • Bards: 11
  • Costumers: 4
  • Dancers: 8
  • Drafters: 4
  • Engravers: 5
  • Fine Furniture Carpenters: 3
  • Glaziers: 7
  • Inlayers: 6
  • Musicians: 20
  • Painters, Art: 3
  • Playwrights: 7
  • Sculptors, Art: 6
  • Wood Carvers: 25
  • Writers: 26

Produce Industries

  • Butter Churners: 25
  • Canners: 21
  • Cheesmakers: 26
  • Ice Merchants: 3
  • Millers: 15
  • Picklers: 12
  • Smokers: 9
  • Stockmakers: 8
  • Tobacconists: 10
  • Tallowmakers: 15

2624 of Dade-jekè Ratê's population work within a Foundational Occupation.

4095 of Dade-jekè Ratê's population do not work in a formal occupation, but do contribute to the local economy. 428 (6%) are noncontributers.

Points of Interest

Dade-jekè Ratê's is something of a geological and arcane anomaly, as neither physical nor magical law entirely explains its formation.

POI

History

In time immemorial, reportedly some time during the late 2nd century, Dade-jekè Ratê was attacked by savage tribes living nearby Dade-jekè Ratê. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Dade-jekè Ratê lost 203 people, 389 livestock, and 49 buildings. The conflict ended after roughly 138, when members of Dade-jekè Ratê's militia enacted an operation to construct defenses in a particular fortification. The operation was complicated by major logistical problems. The conflict ended with an assault and siege on the fortification, which ended in defeat for Dade-jekè Ratê's forces. The war is remembered in legend by Dade-jekè Ratê's bards, historians, and legend keepers.

History